watch dogs legion

2018

I joined Watch Dogs: Legion in pre-production, focusing on replication systems and asset pulling while collaborating closely with the technical and character teams to forge a pipeline capable of supporting dynamic, on-the-fly character assembly — one that authentically reflected a near-future London both culturally and visually. The “Play as Anyone” feature required designing believable character archetypes and social categorizations, leading to months of research and consultation with non-profits. This work culminated in the initial character proofs and modular asset kits and outsourcing ready callouts that laid the foundation for scalable combinations while maintaining stable memory performance.

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